import { Style, Stroke } from 'ol/style';
import { Point, LineString, Polygon, MultiPoint, Circle } from 'ol/geom';
import Feature from 'ol/Feature';
import Vector from 'ol/layer/Vector';
import VectorSource from 'ol/source/Vector';
import { Pointer, Snap } from 'ol/interaction';
import { distance as euclideanDistance } from 'ol/coordinate';
import { OverlayOp } from 'jsts/org/locationtech/jts/operation/overlay';
import { getUid } from 'ol/util';
import Control from './control';
import cadSVG from '../../img/cad.svg';
import { SnapEvent, SnapEventType } from '../event';
import {
parser,
getProjectedPoint,
getEquationOfLine,
getShiftedMultiPoint,
getIntersectedLinesAndPoint,
isSameLines,
defaultSnapStyles,
VH_LINE_KEY,
SNAP_POINT_KEY,
SNAP_FEATURE_TYPE_PROPERTY,
SEGMENT_LINE_KEY,
ORTHO_LINE_KEY,
CUSTOM_LINE_KEY,
} from '../helper';
/**
* Control with snapping functionality for geometry alignment.
* @extends {Control}
* @alias ole.CadControl
*/
class CadControl extends Control {
/**
* @param {Object} [options] Tool options.
* @param {Function} [options.drawCustomSnapLines] Allow to draw more snapping lines using selected coordinates.
* @param {Function} [options.filter] Returns an array containing the features
* to include for CAD (takes the source as a single argument).
* @param {Function} [options.extentFilter] An optional spatial filter for the features to snap with. Returns an ol.Extent which will be used by the source.getFeaturesinExtent method.
* @param {Function} [options.lineFilter] An optional filter for the generated snapping lines
* array (takes the lines and cursor coordinate as arguments and returns the new line array)
* @param {Number} [options.nbClosestFeatures] Number of features to use for snapping (closest first). Default is 5.
* @param {Number} [options.limitGuidesPerFeature] A feature with complex geometry may generate
* a large number of lines. This option can be used to limit the guides to the n closest segments. Deafult is 3.
* @param {Number} [options.snapTolerance] Snap tolerance in pixel
* for snap lines. Default is 10.
* @param {Boolean} [options.showSnapLines] Whether to show
* snap lines (default is true).
* @param {Boolean} [options.showSnapPoints] Whether to show
* snap points around the closest feature.
* @param {Boolean} [options.showOrthoLines] Whether to show
* snap lines that arae perpendicular to segment (default is true).
* @param {Boolean} [options.showSegmentLines] Whether to show
* snap lines that extends a segment (default is true).
* @param {Boolean} [options.showVerticalAndHorizontalLines] Whether to show vertical
* and horizontal lines for each snappable point (default is true).
* @param {Boolean} [options.snapLinesOrder] Define order of display of snap lines,
* must be an array containing the following values 'ortho', 'segment', 'vh'. Default is ['ortho', 'segment', 'vh', 'custom'].
* @param {Number} [options.snapPointDist] Distance of the
* snap points (default is 30).
* @param {Boolean} [options.useMapUnits] Whether to use map units
* as measurement for point snapping. Default is false (pixel are used).
* @param {ol.VectorSource} [options.source] The vector source to retrieve the snappable features from.
* @param {ol.style.Style.StyleLike} [options.snapStyle] Style used for the snap layer.
* @param {ol.style.Style.StyleLike} [options.linesStyle] Style used for the lines layer.
*
*/
constructor(options = {}) {
super({
title: 'CAD control',
className: 'ole-control-cad',
image: cadSVG,
showSnapPoints: true,
showSnapLines: false,
showOrthoLines: true,
showSegmentLines: true,
showVerticalAndHorizontalLines: true,
snapPointDist: 10,
snapLinesOrder: ['ortho', 'segment', 'vh'],
...options,
});
/**
* Interaction for handling move events.
* @type {ol.interaction.Pointer}
* @private
*/
this.pointerInteraction = new Pointer({
handleMoveEvent: this.onMove.bind(this),
});
/**
* Layer for drawing snapping geometries.
* @type {ol.layer.Vector}
* @private
*/
this.snapLayer = new Vector({
source: new VectorSource(),
style: options.snapStyle || [
defaultSnapStyles[VH_LINE_KEY],
defaultSnapStyles[SNAP_POINT_KEY],
],
});
/**
* Layer for colored lines indicating
* intersection point between snapping lines.
* @type {ol.layer.Vector}
* @private
*/
this.linesLayer = new Vector({
source: new VectorSource(),
style: options.linesStyle || [
new Style({
stroke: new Stroke({
width: 1,
lineDash: [5, 10],
color: '#FF530D',
}),
}),
],
});
/**
* Function to draw more snapping lines.
* @type {Function}
* @private
*/
this.drawCustomSnapLines = options.drawCustomSnapLines;
/**
* Number of features to use for snapping (closest first). Default is 5.
* @type {Number}
* @private
*/
this.nbClosestFeatures =
options.nbClosestFeatures === undefined ? 5 : options.nbClosestFeatures;
/**
* Number of guide lines to limit cad to generate for a single feature.
* this.nbClosestFeatures * this.limitGuidesPerFeature will be the maximum
* number of guides shown at any time. Default is 3.
* @type {Number}
* @private
*/
this.limitGuidesPerFeature =
options.limitGuidesPerFeature === undefined
? 3
: options.limitGuidesPerFeature;
/**
* Snap tolerance in pixel.
* @type {Number}
* @private
*/
this.snapTolerance =
options.snapTolerance === undefined ? 10 : options.snapTolerance;
/**
* Filter the features to snap with.
* @type {Function}
* @private
*/
this.filter = options.filter || (() => true);
/**
* Filter the features spatially.
*/
this.extentFilter =
options.extentFilter ||
(() => [-Infinity, -Infinity, Infinity, Infinity]);
/**
* Filter the generated line list
*/
this.lineFilter = options.lineFilter;
/**
* Interaction for snapping
* @type {ol.interaction.Snap}
* @private
*/
this.snapInteraction = new Snap({
pixelTolerance: this.snapTolerance,
source: this.snapLayer.getSource(),
});
this.standalone = false;
this.handleInteractionAdd = this.handleInteractionAdd.bind(this);
}
/**
* @inheritdoc
*/
getDialogTemplate() {
const distLabel = this.properties.useMapUnits ? 'map units' : 'px';
return `
<div>
<input
id="aux-cb"
type="radio"
name="radioBtn"
${this.properties.showSnapLines ? 'checked' : ''}
>
<label>Show snap lines</label>
</div>
<div>
<input
id="dist-cb"
type="radio"
name="radioBtn"
${this.properties.showSnapPoints ? 'checked' : ''}
>
<label>Show snap points. Distance (${distLabel}):</label>
<input type="text" id="width-input"
value="${this.properties.snapPointDist}">
</div>
`;
}
handleInteractionAdd(evt) {
const pos = evt.target.getArray().indexOf(this.snapInteraction);
if (
this.snapInteraction.getActive() &&
pos > -1 &&
pos !== evt.target.getLength() - 1
) {
this.deactivate(true);
this.activate(true);
}
}
/**
* @inheritdoc
*/
setMap(map) {
if (this.map) {
this.map.getInteractions().un('add', this.handleInteractionAdd);
}
super.setMap(map);
// Ensure that the snap interaction is at the last position
// as it must be the first to handle the pointermove event.
if (this.map) {
this.map.getInteractions().on('add', this.handleInteractionAdd);
}
}
/**
* Handle move event.
* @private
* @param {ol.MapBrowserEvent} evt Move event.
*/
onMove(evt) {
const features = this.getClosestFeatures(
evt.coordinate,
this.nbClosestFeatures,
);
this.linesLayer.getSource().clear();
this.snapLayer.getSource().clear();
this.pointerInteraction.dispatchEvent(
new SnapEvent(SnapEventType.SNAP, features.length ? features : null, evt),
);
if (this.properties.showSnapLines) {
this.drawSnapLines(evt.coordinate, features);
}
if (this.properties.showSnapPoints && features.length) {
this.drawSnapPoints(evt.coordinate, features[0]);
}
}
/**
* Returns a list of the {num} closest features
* to a given coordinate.
* @private
* @param {ol.Coordinate} coordinate Coordinate.
* @param {Number} nbFeatures Number of features to search.
* @returns {Array.<ol.Feature>} List of closest features.
*/
getClosestFeatures(coordinate, nbFeatures = 1) {
const editFeature = this.editor.getEditFeature();
const drawFeature = this.editor.getDrawFeature();
const currentFeatures = [editFeature, drawFeature].filter((f) => !!f);
const cacheDist = {};
const dist = (f) => {
const uid = getUid(f);
if (!cacheDist[uid]) {
const cCoord = f.getGeometry().getClosestPoint(coordinate);
const dx = cCoord[0] - coordinate[0];
const dy = cCoord[1] - coordinate[1];
cacheDist[uid] = dx * dx + dy * dy;
}
return cacheDist[uid];
};
const sortByDistance = (a, b) => dist(a) - dist(b);
let features = this.source
.getFeaturesInExtent(this.extentFilter())
.filter(
(feature) => this.filter(feature) && !currentFeatures.includes(feature),
)
.sort(sortByDistance)
.slice(0, nbFeatures);
// When using showSnapPoints, return all features except edit/draw features
if (this.properties.showSnapPoints) {
return features;
}
// When using showSnapLines, return all features but edit/draw features are
// cloned to remove the node at the mouse position.
currentFeatures.filter(this.filter).forEach((feature) => {
const geom = feature.getGeometry();
if (!(geom instanceof Circle) && !(geom instanceof Point)) {
const snapGeom = getShiftedMultiPoint(geom, coordinate);
const isPolygon = geom instanceof Polygon;
const snapFeature = feature.clone();
snapFeature
.getGeometry()
.setCoordinates(
isPolygon ? [snapGeom.getCoordinates()] : snapGeom.getCoordinates(),
);
features = [snapFeature, ...features];
}
});
return features;
}
/**
* Returns an extent array, considers the map rotation.
* @private
* @param {ol.Geometry} geometry An OL geometry.
* @returns {Array.<number>} extent array.
*/
getRotatedExtent(geometry, coordinate) {
const coordinates =
geometry instanceof Polygon
? geometry.getCoordinates()[0]
: geometry.getCoordinates();
if (!coordinates.length) {
// Polygons initially return a geometry with an empty coordinate array, so we need to catch it
return [coordinate];
}
// Get the extreme X and Y using pixel values so the rotation is considered
const xMin = coordinates.reduce((finalMin, coord) => {
const pixelCurrent = this.map.getPixelFromCoordinate(coord);
const pixelFinal = this.map.getPixelFromCoordinate(
finalMin || coordinates[0],
);
return pixelCurrent[0] <= pixelFinal[0] ? coord : finalMin;
});
const xMax = coordinates.reduce((finalMax, coord) => {
const pixelCurrent = this.map.getPixelFromCoordinate(coord);
const pixelFinal = this.map.getPixelFromCoordinate(
finalMax || coordinates[0],
);
return pixelCurrent[0] >= pixelFinal[0] ? coord : finalMax;
});
const yMin = coordinates.reduce((finalMin, coord) => {
const pixelCurrent = this.map.getPixelFromCoordinate(coord);
const pixelFinal = this.map.getPixelFromCoordinate(
finalMin || coordinates[0],
);
return pixelCurrent[1] <= pixelFinal[1] ? coord : finalMin;
});
const yMax = coordinates.reduce((finalMax, coord) => {
const pixelCurrent = this.map.getPixelFromCoordinate(coord);
const pixelFinal = this.map.getPixelFromCoordinate(
finalMax || coordinates[0],
);
return pixelCurrent[1] >= pixelFinal[1] ? coord : finalMax;
});
// Create four infinite lines through the extremes X and Y and rotate them
const minVertLine = new LineString([
[xMin[0], -20037508.342789],
[xMin[0], 20037508.342789],
]);
minVertLine.rotate(this.map.getView().getRotation(), xMin);
const maxVertLine = new LineString([
[xMax[0], -20037508.342789],
[xMax[0], 20037508.342789],
]);
maxVertLine.rotate(this.map.getView().getRotation(), xMax);
const minHoriLine = new LineString([
[-20037508.342789, yMin[1]],
[20037508.342789, yMin[1]],
]);
minHoriLine.rotate(this.map.getView().getRotation(), yMin);
const maxHoriLine = new LineString([
[-20037508.342789, yMax[1]],
[20037508.342789, yMax[1]],
]);
maxHoriLine.rotate(this.map.getView().getRotation(), yMax);
// Use intersection points of the four lines to get the extent
const intersectTopLeft = OverlayOp.intersection(
parser.read(minVertLine),
parser.read(minHoriLine),
);
const intersectBottomLeft = OverlayOp.intersection(
parser.read(minVertLine),
parser.read(maxHoriLine),
);
const intersectTopRight = OverlayOp.intersection(
parser.read(maxVertLine),
parser.read(minHoriLine),
);
const intersectBottomRight = OverlayOp.intersection(
parser.read(maxVertLine),
parser.read(maxHoriLine),
);
return [
[intersectTopLeft.getCoordinate().x, intersectTopLeft.getCoordinate().y],
[
intersectBottomLeft.getCoordinate().x,
intersectBottomLeft.getCoordinate().y,
],
[
intersectTopRight.getCoordinate().x,
intersectTopRight.getCoordinate().y,
],
[
intersectBottomRight.getCoordinate().x,
intersectBottomRight.getCoordinate().y,
],
];
}
// Calculate lines that are vertical or horizontal to a coordinate.
getVerticalAndHorizontalLines(coordinate, snapCoords) {
// Draw snaplines when cursor vertically or horizontally aligns with a snap feature.
// We draw only on vertical and one horizontal line to avoid crowded lines when polygons or lines have a lot of coordinates.
const halfTol = this.snapTolerance / 2;
const doubleTol = this.snapTolerance * 2;
const mousePx = this.map.getPixelFromCoordinate(coordinate);
const [mouseX, mouseY] = mousePx;
let vLine;
let hLine;
let closerDistanceWithVLine = Infinity;
let closerDistanceWithHLine = Infinity;
for (let i = 0; i < snapCoords.length; i += 1) {
const snapCoord = snapCoords[i];
const snapPx = this.map.getPixelFromCoordinate(snapCoords[i]);
const [snapX, snapY] = snapPx;
const drawVLine = mouseX > snapX - halfTol && mouseX < snapX + halfTol;
const drawHLine = mouseY > snapY - halfTol && mouseY < snapY + halfTol;
const distanceWithVLine = Math.abs(mouseX - snapX);
const distanceWithHLine = Math.abs(mouseY - snapY);
if (
(drawVLine && distanceWithVLine > closerDistanceWithVLine) ||
(drawHLine && distanceWithHLine > closerDistanceWithHLine)
) {
// eslint-disable-next-line no-continue
continue;
}
let newPt;
if (drawVLine) {
closerDistanceWithVLine = distanceWithVLine;
const newY = mouseY + (mouseY < snapY ? -doubleTol : doubleTol);
newPt = this.map.getCoordinateFromPixel([snapX, newY]);
} else if (drawHLine) {
closerDistanceWithHLine = distanceWithHLine;
const newX = mouseX + (mouseX < snapX ? -doubleTol : doubleTol);
newPt = this.map.getCoordinateFromPixel([newX, snapY]);
}
if (newPt) {
const lineCoords = [newPt, snapCoord];
const geom = new LineString(lineCoords);
const feature = new Feature(geom);
feature.set(SNAP_FEATURE_TYPE_PROPERTY, VH_LINE_KEY);
if (drawVLine) {
vLine = feature;
}
if (drawHLine) {
hLine = feature;
}
}
}
const lines = [];
if (hLine) {
lines.push(hLine);
}
if (vLine && vLine !== hLine) {
lines.push(vLine);
}
return lines;
}
/**
* For each segment, we calculate lines that extends it.
*/
getSegmentLines(coordinate, snapCoords, snapCoordsBefore) {
const mousePx = this.map.getPixelFromCoordinate(coordinate);
const doubleTol = this.snapTolerance * 2;
const lines = [];
for (let i = 0; i < snapCoords.length; i += 1) {
if (!snapCoordsBefore[i]) {
// eslint-disable-next-line no-continue
continue;
}
const snapCoordBefore = snapCoordsBefore[i];
const snapCoord = snapCoords[i];
const snapPxBefore = this.map.getPixelFromCoordinate(snapCoordBefore);
const snapPx = this.map.getPixelFromCoordinate(snapCoord);
const [snapX] = snapPx;
// Calculate projected point
const projMousePx = getProjectedPoint(mousePx, snapPxBefore, snapPx);
const distance = euclideanDistance(mousePx, projMousePx);
let newPt;
if (distance <= this.snapTolerance) {
const [projMouseX, projMouseY] = projMousePx;
// lineFunc is undefined when it's a vertical line
const lineFunc = getEquationOfLine(snapPxBefore, snapPx);
const newX = projMouseX + (projMouseX < snapX ? -doubleTol : doubleTol);
if (lineFunc) {
newPt = this.map.getCoordinateFromPixel([
newX,
lineFunc ? lineFunc(newX) : projMouseY,
]);
}
}
if (newPt) {
const lineCoords = [snapCoordBefore, snapCoord, newPt];
const geom = new LineString(lineCoords);
const feature = new Feature(geom);
feature.set(SNAP_FEATURE_TYPE_PROPERTY, SEGMENT_LINE_KEY);
lines.push(feature);
}
}
return lines;
}
/**
* For each segment, we calculate lines that are perpendicular.
*/
getOrthoLines(coordinate, snapCoords, snapCoordsBefore) {
const mousePx = this.map.getPixelFromCoordinate(coordinate);
const doubleTol = this.snapTolerance * 2;
const lines = [];
for (let i = 0; i < snapCoords.length; i += 1) {
if (!snapCoordsBefore[i]) {
// eslint-disable-next-line no-continue
continue;
}
const snapCoordBefore = snapCoordsBefore[i];
const snapCoord = snapCoords[i];
const snapPxBefore = this.map.getPixelFromCoordinate(snapCoordBefore);
const snapPx = this.map.getPixelFromCoordinate(snapCoord);
const orthoLine1 = new LineString([snapPxBefore, snapPx]);
orthoLine1.rotate((90 * Math.PI) / 180, snapPxBefore);
const orthoLine2 = new LineString([snapPx, snapPxBefore]);
orthoLine2.rotate((90 * Math.PI) / 180, snapPx);
[orthoLine1, orthoLine2].forEach((line) => {
const [anchorPx, last] = line.getCoordinates();
const projMousePx = getProjectedPoint(mousePx, anchorPx, last);
const distance = euclideanDistance(mousePx, projMousePx);
let newPt;
if (distance <= this.snapTolerance) {
const [projMouseX, projMouseY] = projMousePx;
// lineFunc is undefined when it's a vertical line
const lineFunc = getEquationOfLine(anchorPx, projMousePx);
const newX =
projMouseX + (projMouseX < anchorPx[0] ? -doubleTol : doubleTol);
if (lineFunc) {
newPt = this.map.getCoordinateFromPixel([
newX,
lineFunc ? lineFunc(newX) : projMouseY,
]);
}
}
if (newPt) {
const coords = [this.map.getCoordinateFromPixel(anchorPx), newPt];
const geom = new LineString(coords);
const feature = new Feature(geom);
feature.set(SNAP_FEATURE_TYPE_PROPERTY, ORTHO_LINE_KEY);
lines.push(feature);
}
});
}
return lines;
}
/**
* Draws snap lines by building the extent for
* a pair of features.
* @private
* @param {ol.Coordinate} coordinate Mouse pointer coordinate.
* @param {Array.<ol.Feature>} features List of features.
*/
drawSnapLines(coordinate, features) {
// First get all snap points: neighbouring feature vertices and extent corners
const snapCoordsBefore = []; // store the direct before point in the coordinate array
const snapCoords = [];
const snapCoordsAfter = []; // store the direct next point in the coordinate array
// Parse the list of coords, we will add the ortho and segment lines which
// are closest to the users cursor up until the limit of `this.limitGuidesPerFeature`
const parseCoordList = (coords) => {
// Check the euclidean distance between coord at index and the
// included vertices so far. Create an array of `this.limitGuidesPerFeature`
// closest items.
const sortedCoords = coords
.slice()
.sort(
(a, b) =>
euclideanDistance(a, coordinate) - euclideanDistance(b, coordinate),
);
const includedCoords = sortedCoords.slice(0, this.limitGuidesPerFeature);
includedCoords.forEach((index) => {
snapCoordsBefore.push(coords[index - 1]);
snapCoords.push(coords[index]);
snapCoordsAfter.push(coords[index + 1]);
});
};
for (let i = 0; i < features.length; i += 1) {
const geom = features[i].getGeometry();
let featureCoord = geom.getCoordinates();
if (!featureCoord && geom instanceof Circle) {
featureCoord = geom.getCenter();
}
// Polygons initially return a geometry with an empty coordinate array, so we need to catch it
if (featureCoord?.length) {
if (geom instanceof Point || geom instanceof Circle) {
snapCoordsBefore.push();
snapCoords.push(featureCoord);
snapCoordsAfter.push();
} else {
// Add feature vertices
// eslint-disable-next-line no-lonely-if
if (geom instanceof LineString) {
parseCoordList(featureCoord);
} else if (geom instanceof Polygon) {
parseCoordList(featureCoord[0]);
}
// Add extent vertices
// const coords = this.getRotatedExtent(geom, coordinate);
// for (let j = 0; j < coords.length; j += 1) {
// snapCoordsBefore.push();
// snapCoords.push(coords[j]);
// snapCoordsNext.push();
// }
}
}
}
const {
showVerticalAndHorizontalLines,
showOrthoLines,
showSegmentLines,
snapLinesOrder,
} = this.properties;
let lines = [];
const helpLinesOrdered = [];
const helpLines = {
[ORTHO_LINE_KEY]: [],
[SEGMENT_LINE_KEY]: [],
[VH_LINE_KEY]: [],
[CUSTOM_LINE_KEY]: [],
};
if (showOrthoLines) {
helpLines[ORTHO_LINE_KEY] =
this.getOrthoLines(coordinate, snapCoords, snapCoordsBefore) || [];
}
if (showSegmentLines) {
helpLines[SEGMENT_LINE_KEY] =
this.getSegmentLines(coordinate, snapCoords, snapCoordsBefore) || [];
}
if (showVerticalAndHorizontalLines) {
helpLines[VH_LINE_KEY] =
this.getVerticalAndHorizontalLines(coordinate, snapCoords) || [];
}
// Add custom lines
if (this.drawCustomSnapLines) {
helpLines[CUSTOM_LINE_KEY] =
this.drawCustomSnapLines(
coordinate,
snapCoords,
snapCoordsBefore,
snapCoordsAfter,
) || [];
}
// Add help lines in a defined order.
snapLinesOrder.forEach((lineType) => {
helpLinesOrdered.push(...(helpLines[lineType] || []));
});
// Remove duplicated lines, comparing their equation using pixels.
helpLinesOrdered.forEach((lineA) => {
if (
!lines.length ||
!lines.find((lineB) => isSameLines(lineA, lineB, this.map))
) {
lines.push(lineA);
}
});
if (this.lineFilter) {
lines = this.lineFilter(lines, coordinate);
}
// We snap on intersections of lines (distance < this.snapTolerance) or on all the help lines.
const intersectFeatures = getIntersectedLinesAndPoint(
coordinate,
lines,
this.map,
this.snapTolerance,
);
if (intersectFeatures?.length) {
intersectFeatures.forEach((feature) => {
if (feature.getGeometry().getType() === 'Point') {
this.snapLayer.getSource().addFeature(feature);
} else {
this.linesLayer.getSource().addFeature(feature);
}
});
} else {
this.snapLayer.getSource().addFeatures(lines);
}
}
/**
* Adds snap points to the snapping layer.
* @private
* @param {ol.Coordinate} coordinate cursor coordinate.
* @param {ol.eaturee} feature Feature to draw the snap points for.
*/
drawSnapPoints(coordinate, feature) {
const featCoord = feature.getGeometry().getClosestPoint(coordinate);
const px = this.map.getPixelFromCoordinate(featCoord);
let snapCoords = [];
if (this.properties.useMapUnits) {
snapCoords = [
[featCoord[0] - this.properties.snapPointDist, featCoord[1]],
[featCoord[0] + this.properties.snapPointDist, featCoord[1]],
[featCoord[0], featCoord[1] - this.properties.snapPointDist],
[featCoord[0], featCoord[1] + this.properties.snapPointDist],
];
} else {
const snapPx = [
[px[0] - this.properties.snapPointDist, px[1]],
[px[0] + this.properties.snapPointDist, px[1]],
[px[0], px[1] - this.properties.snapPointDist],
[px[0], px[1] + this.properties.snapPointDist],
];
for (let j = 0; j < snapPx.length; j += 1) {
snapCoords.push(this.map.getCoordinateFromPixel(snapPx[j]));
}
}
const snapGeom = new MultiPoint(snapCoords);
this.snapLayer.getSource().addFeature(new Feature(snapGeom));
}
/**
* @inheritdoc
*/
activate(silent) {
super.activate(silent);
this.snapLayer.setMap(this.map);
this.linesLayer.setMap(this.map);
this.map?.addInteraction(this.pointerInteraction);
this.map?.addInteraction(this.snapInteraction);
document.getElementById('aux-cb')?.addEventListener('change', (evt) => {
this.setProperties({
showSnapLines: evt.target.checked,
showSnapPoints: !evt.target.checked,
});
});
document.getElementById('dist-cb')?.addEventListener('change', (evt) => {
this.setProperties({
showSnapPoints: evt.target.checked,
showSnapLines: !evt.target.checked,
});
});
document.getElementById('width-input')?.addEventListener('keyup', (evt) => {
const snapPointDist = parseFloat(evt.target.value);
if (!Number.isNaN(snapPointDist)) {
this.setProperties({ snapPointDist });
}
});
}
/**
* @inheritdoc
*/
deactivate(silent) {
super.deactivate(silent);
this.snapLayer.setMap(null);
this.linesLayer.setMap(null);
this.map?.removeInteraction(this.pointerInteraction);
this.map?.removeInteraction(this.snapInteraction);
}
}
export default CadControl;